Idle Dyson Swarm
Idle Space Automation
Free · In-App Purchases
Build an automated solar empire from a single bot into a galaxy-spanning Dyson swarm.
Create bots, manufacture solar panels, harness stars for energy, and reinvest your profits into an ever-growing production network.
Idle Dyson Swarm expands far beyond the first star:
• Unlock Research, Skills, Facilities and Mega-Structures
• Break through Infinity and optimise repeated prestige runs
• Explore Simulations, Reality and Quantum progression
• Process offline progress with configurable Stored Time controls
• Inspect detailed production formulas and performance statistics
• Customise navigation, number notation, audio and processing speed
• Continue an existing same-device save from the original Unity version
Play in English, French, German, Latin American Spanish, Brazilian Portuguese, Simplified Chinese, Russian or Japanese.
Progress at your own pace, refine your automation, and see how much of reality your swarm can consume.
more • Added seven augments for Super-Radiant Scattering.
• Rebalanced Purity scaling. Body and Mind bonuses are now additive.
• Purity of Essence and Super-Radiant Scattering now also boost Megastructure production.
• Added live production comparisons when assigning or unassigning skills, with an option to hide them.
• Added a temporary 2× Bot boost in the Store, with up to 10 minutes banked.
4.1.9 4 days ago
• Added Blank Slate as the first Infinity Challenge.
• Added Galvanizers to make skills permanent.
• Added Cash & Science as the first augmentable skill.
• Added a voluntary Overflow reset and Overflow Points.
• Added spending priority and reordering to Skill Presets.
• Improved skill details and fixed taps passing through skill popups.
• Fixed some Galvanized skills stopping production after Overflow.
• Fixed Influence gathering getting stuck.
• Improved save recovery.
• Fixed Quantum Shard earning, purchases, and Buy Max amounts at very large balances.
• Fixed First Strange Matter achievement and update-interval issues.
• Fixed skill dependency confirmations being hidden on narrow screens.
• Tentatively fixed Offline Time not being awarded after returning to the game.
• Added quick buttons to spend 1 minute, 10 minutes, or 1 hour of Offline Time.
• Added optional skill labels to the skill tree.
• Improved challenge notice positioning and skill augment icons.
4.1.8 12 Sept
• Added 27 achievements with offline progress syncing.
• Improved Skill Tree, Infinity and Reality Wiki guidance.
• Durability research now shows current and projected bonuses.
• Added Default beside the update-interval slider.
• Fixed reset, production-scaling and Bot allocation issues.
4.1.7 7 Sept
• Fixed Facility layouts on some devices and added a preview of the next locked Facility.
• Added an option to keep Active, Lifetime, and Decayed Bot statistics visible when controls are collapsed.
• Notifications now remain visible when switching between tabs.
• Improved Simulation disaster alerts and Offline Time handling.
4.1.6 2 Sept
Version 4.1.5 is a major rebuild of Idle Dyson Swarm.
• A redesigned interface for phones, tablets and wide screens
• Safer saves and automatic same-device migration from the Unity version
• Improved Offline and Stored Time processing
• New music, sound effects and seven additional languages
• Clearer Skills, Facilities, Infinity, Simulations, Reality and Quantum progression
• Extensive late-game balance, performance and reliability fixes
4.1.5 1 Sept
- Reworked skill tree visuals so owned, non-refundable, and exclusive-lock states are clearer at a glance, including updated connection-line coloring.
- Skill confirmation now explains why a skill can’t be refunded (including required-skill lock reasons).
- Fixed Parallel Computation to apply as a multiplier to Data Center production, and aligned production displays with actual applied gains.
- Added clearer run stats in the side panel, including s/IP plus current/previous run time and offline time used this infinity.
- Improved offline-time spend tracking and rollover between infinities so usage stats stay accurate.
- Improved save/lifecycle handling around pause/focus/quit to reduce offline progression inconsistencies.
- Fixed the Space Age Power/Energy section default visibility state.
- Updated Idle Electric Sheep to be refundable.
3.0.326 16 Feb
- Version update: 3.0.325.
- Versatile Production Tactics now applies its 50% bonus to AI Managers, with a separate planets-based bonus after 100 planets.
- Added skill preset toggles in the settings UI for quicker preset switching and clear preset labels/feedback.
- Offline progress behavior around quit/return has been stabilized to improve reliability of returned time and save handling.
3.0.325 15 Feb
- Added quick Offline Time spend buttons on the side panel (2m, 10m, 60m) with live availability states.
- Fixed Offline Time modal controls so spend actions, slider updates, and the confirmation flow work reliably after manager relocation.
- Improved skill tree readability in description mode: skills you cannot buy yet now use a distinct dimmed color while staying tappable for details.
- Updated HUD number formatting for cash, science, and per-second values to use m-space spacing for clearer large-number readability.
- Hardened save migration handling to better recover legacy, partial, or malformed save payloads without blocking load.
3.0.324 13 Feb
- Completely rewrote the codebase
- Modernised UX
3.0.321 11 Feb
- Began working on UI overhaul
- Reworked Research, and Bots Autopurchasing
- Reworked codebase for bots and research.
1.18.8 05/01/2025
- Updated Discord Link
1.17.2 22/03/2024
- New discord link
- Final goal now says reach 42Qi bots instead of you've completed all goals.
1.17.1 24/02/2024
- Skillpoint fix
2.17 19/12/2023
- Made a confirmation button for doubling offline time.
- Fixed a bug where production was much lower in landscape.
- incrased max that the IP slider can reach to 1100.
- SIGNIFICANTLY reduced the size of save files.
2.16 17/12/2023
Fix for double IP not sticking through wipe
2.15 22/11/2023
- New Store page
- New IAP 2x Infinity Points
- Bought back the tipping options.
- Quantum leap button now shows by default but is disabled until you earn 42IP.
- Nuclearion Lore now has chapters and collapsable categories.
- Layout Switching should now work properly.
2.14 13/11/2023
Removed Playfab
Purity line now cots 2, 2, and 3 respectively.
Manual labour now caps out at 20x your AI Manager production and reduces the creation time to 0.2 seconds
2.12 31/10/2023
- Added a blurb to Avocato
- Removed cap on IP boost.
- Allowed offline time to earn IP at a rate of previous IP/s divided by 10.
2.11 27/04/2023
- Added new info in the side panel for current/previous infinities, and IP/s
- Fixed a bug with reality content where the disaster wouldn't trigger properly.
- Added a new line to Avocato that better explains the buff.
- Added Engineering notation.
- Embiggened infinity percent text.
- Optimized some code that's too long for patch notes.
2.10 29/03/2023
- Adjusted the scale for Infinity point gain from 1.2 to 3.9.
- Added a new Quantum upgrade: Avocato.
- Avocato allows you to sacrifice currencies for a global buff.
- Infinity now has a slider to set a point for auto infinity.
- Buffed a lot of skills that are unlocked from Quantum Shards.
2.09 26/03/2023
- Added Stat functionality to the side menu.
- Super Radiant Scattering now properly resets on Infinity/Quantum Leap.
- Presets are now renameable.
- Added a hint for Avotation EasterEgg to the other category of wiki.
- Added remaining offline time to the summery screen after using offline time.
2.08 22/03/2023
- Added additional info to Rudimentary Singularity technical description.
- Fixed Power Overwhelming and Power Underwhelming.
- Fixed Stellar Sacrifices technical description.
- Versatile production tactics now boosts manual labour.
- Energy production no longer scales from the slider when you have no time.
- Removed 2 lines from the reality wiki entry.
- Added 4 bonus skill points for discovering the easteregg.
- fixed a bug where spend again with offline time wasn't working.
- when you close the game on debug, it will now correctly load back to debug.
- changed "booting servers" to "Deploying Servers".
2.06 20/03/2023
- Added new Quantum Management skills, Break The Loop and Quantum Entanglement.
- Moved buff from Translation 8 and Speed 8 to Break The Loop and Quantum Entanglement respectively.
- Fixed a bug where the side menu display for prestige points was not show the doubled number from double IP.
2.04 17/03/2023
- Fixed a bug with offline time being infinitely clickable.
- Cash research correctly disables when allocating Precursors.
2.03 14/03/2023
• Added seven augments for Super-Radiant Scattering.
• Rebalanced Purity scaling. Body and Mind bonuses are now additive.
• Purity of Essence and Super-Radiant Scattering now also boost Megastructure production.
• Added live production comparisons when assigning or unassigning skills, with an option to hide them.
• Added a temporary 2× Bot boost in the Store, with up to 10 minutes banked.
more Version 4.1.9 4 days ago
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Supported Features
Dark Interface
Reduced Motion