Card Crawl 2
Solitaire Dungeon Crawl
Kostenlos · In-App-Käufe
Card Crawl 2 ist ein Solitaire Dungeon-Crawler Kartenspiel.
Schnapp dir dein Deck und stürz dich in spannende neue Spielmodi, in denen du gegen deine liebsten Tavernenbewohner antrittst. Besiege knifflige Monster, sammle Gold und schalte mächtige Zauberkarten, neue Ausrüstung und eine Mischung aus neuen und bekannten Heldenkarten frei.
Über das Spiel
Card Crawl 2 ist der offizielle Nachfolger des beliebten Originals. Erneut stellst du dich Hoerni und seinen Freunden in cleveren, solitaireartigen Kartenkämpfen.
Dieses Mal gibt es eine brandneue Kernmechanik: Statt nur 4 Dungeon-Karten spielst du nun mit bis zu 16 Karten, verteilt auf 4 Spalten.
Sortiere, rüste aus und verkaufe Karten, um jedes Monster im Deck zu überlisten. Nutze viele neue Zauberkarten und füge deinen Runs erstmals Ausrüstungsgegenstände hinzu, das sorgt für eine ganz neue strategische Tiefe.
Baue deine Sammlung aus und stelle dich einer Vielzahl von Offline- und Online-Spielmodi, die deine Fähigkeiten mit jedem der neu hinzugefügten Heldentypen auf die Probe stellen.
Features
-> Frischer Twist auf das klassische Card-Crawl-Gameplay
-> Strategische Kartenkämpfe im Solitaire-Stil
-> Sammle und meistere neue Zauber- und Ausrüstungskarten
-> Schalte Heldenkarten mit einzigartigen Fähigkeiten frei
-> Spiele neue und bekannte Spielmodi
-> Miss dich mit anderen im wöchentlichen Tavernen-Crawl
-> Schalte Erfolge, neue Karten und Tavernen-Artwork frei
-> Cloud-Speicher und Game-Center-Unterstützung
Nutzungsbedingungen (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
mehr
Bewertungen & Rezensionen Hello,
this is another bug fix and improvements update.
We've also added new music and monster art sets for you to unlock!
What's new?
Added: 5 new monster cards sets.
Added: New music for Adventure and Journey mode.
Added: Adventure event sound stings.
Changed: Quick sticker icon.
Changed: Hide Ascension highscores if non has been played yet.
Fixed: Scabbard does not return card to hand slot.
Fixed: Tough sticker does not stop mark of death, even when all damage is blocked.
Fixed: Text on hero unlock achievement does not refer to cards only.
Fixed: Polished and Tarnished both need a one time check.
Fixed: Weak sticker does not activate with ability movements, just drag and drop.
Fixed: After unlocking the 5th item of a set, it's not displayed in the already open overview menu.
Fixed: Boss values not correct when displayed in adventure detail menu.
Fixed: Another attempts of catching the "surprise monster" draw bug.
1.0.42 vor 8 Std.
Hello,
this is another bug fix and improvements update.
If you haven't yet please rate and review the game.
What's new?
Changed: Contract to "Once per draw, if a sword card attack deals the exact needed damage to defeat a monster card, increase its value by 5 and shuffle it back into the deck."
Fixed: Hero stickers appear on journey / adventure monsters.
Fixed: Cloak can target crates.
Fixed: Torch can not target boss cards.
Fixed: Localized Bone Armor tooltip shows sticker name unparsed.
Fixed: Blocker curse that blocks the right inventory slot, disables 2 items when more then 5 are equipped.
Fixed: Card art boost buttons not showing on chest rewards screen.
Fixed: Enchanted sticker not restricting attacks correctly.
Fixed: False Death Warning when casting Bone Armor.
Fixed: "Surprise" monster draws at the end of the game.
1.0.41 8. Sept.
Hello,
this is another bug fix and improvements update.
If you haven't yet, please rate and review the game!
What's new?
Changed: Adventure mode scoring system adjusted to better reflect hard vs easy taverns.
Fixed: Moving an equipped Bone Golem from the hand onto the backpack with an already equipped Bone Golem crashes.
Fixed: Adventure mode high score tracking not correctly working for heroes outside of the top 10.
1.0.40 28. Aug.
Hello,
this is another bug fix and improvements update.
If you haven't yet please rate and review the game.
What's new?
Fixed: Journey hero selection not alphabetically ordered.
Fixed: Item unlock animation stuck with rapid taps.
Fixed: Necromancer unlock card description tag parsing wrong.
Fixed: New difficulty floater shows for lower already unlock difficulty due to mastery unlock.
Fixed: For legacy custom card requirements, check for the requirement does not account for higher cleared ones.
Fixed: Shape shift with locked slots not replacing an already equipped item.
Fixed: False death warning with consumed coins and bottomless bag.
1.0.39 26. Aug.
Hello,
this is another content update called "The Necromancer Update"!
The Necromancer from Card Crawl Adventure returns, with a slightly adjusted mechanic and a new Spell card.
Unlock his custom hero and item card set by mastering several modes.
What's new?
Added: New Hero, the Necromancer!
Added: Ascension reset button to replay a full ascension run.
Changed: Elixir to "Once per draw, if healing exceeds the maximum health, deal any excess health as damage to a random revealed attackable card."
Changed: Custom shield and sword requirements increased.
Changed: Ascension 1 deck ballance slightly improved.
Fixed: Going back from a sub mode hides adventure mode.
Fixed: Using Shapeshift with locked slots can overlay items on locked slots.
Fixed: Add sticker event in Adventure makes it hard to see which sticker will be added.
Fixed: Library description of Bone Armor not parsing code tags.
1.0.38 24. Aug.
Hello,
this is another bug fix and improvements update.
If you haven't yet please rate and review the game!
What's new?
Added: Restart Adventure from map inventory view.
Added: Challenges button notification icon when new challenges are available.
Changed: Mastering a mode with difficulty selection unlocks difficulty 5 for all heroes.
Fixed: Adventure mode game counter not displaying actual won/lost game amount.
Fixed: Adventure scores not correctly displayed in highscore menu.
Fixed: Adventure event not possible to complete.
Fixed: Vitality overwrites Devils Deal.
1.0.37 15. Aug.
Hello,
this is our next big content update called "Adventure Update".
This update includes the new Adventure mode in which you play a series of 5 single deck runs with variable difficulty and unique gameplay modifications.
Choose a Hero to visit 5 of 7 taverns and encounter various events between each tavern to improve your deck or add more challenge to each unique adventure.
We've also added French and Italian translations and fixed several bugs.
If you haven't yet, please rate and review the game!
What's new?
Added: New mode -> Adventure!
Added: French and Italian translations.
Added: Purchase validation.
Fixed: Tavern Shift Challenge name and description wrong.
Fixed: Blocked curse with less than 5 items still blocks the right most.
Fixed: Trapping a monster before another one auto attacks triggers a false death warning.
Fixed: Deflection blessing death warning wrong.
Fixed: Tavern blessing Burdened doesn't work with Trap. The moment a monster becomes trapped it's not triggered.
Fixed: Unkillable monsters can be returned to an already full column.
Fixed: Some items don't count equipped monsters as revealed ones.
1.0.36 8. Aug.
Hello,
this is another small bug fix and improvements update.
We also added Korean translations!
What's new?
Added: Korean translations.
Changed: Blueprint animation speed increased.
Fixed: Auto selling backpack item is not counting towards Daily Quests.
Fixed: Highscore display not showing currently selected hero score, when same value highscores are available.
1.0.35 23. Juli
Hello,
this is a quick bug fix update!
What's new?
Fixed: Classic constructed unresponsive.
1.0.34 10. Juli
Hello,
this is another bug fix and improvements update.
If you haven't yet, please rate and review the game.
What's new
Fixed: Steal not working correctly.
1.0.33 9. Juli
Hello,
this is another bug fix and gameplay improvements update!
If you haven't yet please rate and review the game.
What's new?
Changed: Map and Blueprint now only create plain version of cards.
Changed: Desperate Blessing to activate from 3 health.
Changed: Improved Betrayal description.
Fixed: Player items icons not displayed in highscores.
Fixed: Thorns + Bottomless Bag exploitable.
Fixed: Constructed menu hero cards not showing champions.
Fixed: Baited monster attacks magpie with active cloak and game ends with win.
Fixed: Brittle Curse can confuse Crossbow monster counter.
Fixed: Card variants can be changed mid game via save / load.
Fixed: Wrong Dealer on game resume.
Fixed: Shapeshift with golden variant causes the character card to be placed incorrectly.
Fixed: Steal can draw 0 value cards.
Fixed: Variants blessing not giving variants to spells correctly.
1.0.32 7. Juli
Hello,
this is another bug fix and improvements update.
If you haven't yet, please rate and review the game!
What's new?
Changed: Journey fellow travelers display simplified.
Changed: Tavern Blessing color coded in blue.
Changed: Set progress replaced with variant progress when set is full in collection.
Fixed: Crossbow targeting card that gets reshuffled after kill blocks game.
Fixed: Journey save game state not correctly recognized as lost.
Fixed: Journey fellow travelers load crash.
Fixed: Journey result shows relative day not absolute.
1.0.31 29. Juni
Hello,
this is another bug fix and improvements update.
If you haven't yet, please rate and review the game!
What's new?
Changed: Journey prestige level increases journey level base difficulty.
Fixed: Purge can target positive stickers.
Fixed: Other players on Journey map not showing.
Fixed: Some Ascension 7 damage calculations not correct.
Fixed: Cloak can sort back dragged cards into full columns.
Fixed: No loss challenges don't reward at least 250 gold.
1.0.30 25. Juni
Hello,
this is another bug fix and improvements update!
If you haven't yet, please rate and review the game!
What's new?
Added: Readability improvements.
Fixed: Journey save state not correctly display.
Fixed: Finale blessing heals not only on the last spell used.
Fixed: Shop can show already unlocked content.
Fixed: Items that reveal cards with sticker that trigger on reveal can crash the game.
Fixed: Guarded bosses other than Mogor don't get moved back on auto attack.
Fixed: Journey mode player icons don't display correctly.
1.0.29 22. Juni
Hello,
this is our next big content update called "Journey".
Journey includes a new endless mode that pits all players against a level based progression with increasing difficulty.
Each Journey level also features a new mechanic Tavern Blessings and Curses, which add 50 new gameplay modifications.
We also expanded the card variant mechanic to be applied on regular item cards, adding another layer of interaction between good and bad cards.
In Journey you can compete on journey days completed or a streak score that measures your ability to complete levels without losing.
This update also includes several bug fixes and gameplay improvements.
What's new?
Added: Journey mode.
Added: Tavern blessing / curses to library.
Added: Journey day and steak highscores.
Changed: Shop now refreshes 6:00 and 18:00 consistently.
Changed: Drift curse to "Monster cards moved to the column opposite to the hero deal 2 damage to the hero."
Changed: Sticker amount on expert 9 & 10 slightly reduced.
Fixed: Beta modes visible in dailies after re-roll.
Fixed: Beta stickers visible in library.
Fixed: Momentum bugged.
Fixed: Gold required text off screen.
1.0.28 19. Juni
Hello,
this is another quick bug fix update!
What's new?
Fixed: Mark of death not resetting after use.
Fixed: Inventory Icons have a wrong scale after animations.
1.0.27 16. Juni
Hello,
this is another bug fix and improvements update.
If you haven't yet, please rate and review the game!
What's new?
Changed: Lurker monster card reduced to 10.
Fixed: Tooltip bug with monster stickers.
Fixed: Complete all game modes achievement not triggering due to beta modes.
Fixed: Wrong death warning with iron armor.
Fixed: Elusive returns covered not hidden cards.
Fixed: Dry Bones spawns double his Sharp Bone cards.
Fixed: Death warning doesn’t take into account barkeeper boss dying due to gold gained.
Fixed: Barrage stops with valid targets left.
Fixed: Refined card interacts wrong with smoke bomb.
Fixed: Brittle curse not working on some items.
Fixed: False death warning with Shapeshift spell.
Fixed: Health gained tracking wrong with some health gaining spells.
Fixed: Games not ending on very specific circumstances.
1.0.26 16. Juni
Hello,
this is another bug fix and improvements update.
If you haven't yet, please rate and review the game!
What's new?
Changed: Refined cards can't target themself.
Fixed: Daily quests not filtering beta game modes.
Fixed: Champion hero cards not correctly displayed in Sabotage menu.
Fixed: Tarnish cursed not activating swords/shields with Oil.
1.0.25 8. Juni
Hello,
this is another bug fix and improvements update.
If you haven't yet, please rate and review the game.
What's new?
Added: Dedicated Cloud Load menu.
Fixed: Resonance not consuming action points sometimes.
Fixed: Haste - boss not drawn early.
Fixed: Usurped + torch reveal bugged.
Fixed: Items that trigger on card reveal can also trigger on card hide.
1.0.24 5. Juni
Hello,
this is another bug fix and improvements update.
If you haven't yet, please rate and review the game!
What's new?
Added: Highscores in Hero detail view.
Changed: Polychrome Variant to "When this card is activated, increase the value of 3 revealed Item cards by 3."
Changed: Golden Variant to "When this card is activated, gain 3 gold, then for each revealed coin or golden card repeat this and increase the amount gained by 1."
Fixed: Double proc for equipped cards.
Fixed: Refined cards shown in other modes inventory.
Fixed: Usurped can duplicate the same item.
Fixed: Adjusted shuffle back speeds for readability.
Fixed: Polished does not increase values sometimes.
Fixed: Variants Blessing overwriting other variants.
Fixed: Brittle does not reset items.
Fixed: Small slimes can still be 0 value.
Fixed: Purged boss loses his sticker in repeated run throughs.
Fixed: Ripple deals too much damage.
1.0.23 4. Juni
Hello,
this is another bug fix and improvements update.
What's new?
Added: Finishing an ascension game returns you to the ascension menu.
Changed: Spell variant tooltip description to include regular cards.
Changed: Doubled the base animation speed for all animations that add cards to the deck.
Fixed: New variant sticker not filtered in expert mode.
Fixed: Overlapping localization.
1.0.22 1. Juni
Hello,
this is a quick bug fix update for the tutorial issue!
Cheers!
1.0.21 29. Mai
Hello,
this is another bug fix and improvements update.
What's new?
Fixed: Unlocking champion cards does not update hero overview card image.
Fixed: Card values increase from Steal don't save max value increase.
Fixed: Several issues with the death warnings where item adjustments are not taken into account.
Fixed: Holographic Buff destroys card to be buffed and produces a crash.
Fixed: Using Split on 1 value cards no longer destroys them.
1.0.20 28. Mai
Hello,
this is our first big content update called the *Champions Update*!
You can now unlock champion hero cards for all heroes, if you master several game modes.
In addition to that we added 10 new spell cards in 2 sets, adding more gameplay options and combos for you!
If you haven't yet please rate and review the game!
What's new?
Added: 8 Champion Hero cards.
Added: Two new 5-card spell sets.
1.0.19 21. Mai
Hello,
this is another quick bug fix update.
If you haven't yet please rate and review the game!
What's new?
Fixed: Player card image not correctly loaded in Tutorial.
Fixed: Stomp wrong death warning.
Fixed: Poison wrong death warning.
Fixed: Hero card displaced after Shapeshift.
Fixed: Barrage can hit with 0 damage attacks.
1.0.18 19. Mai
Hello,
this is another bug fix and improvements update.
We've also added new music and monster art sets for you to unlock!
What's new?
Added: 5 new monster cards sets.
Added: New music for Adventure and Journey mode.
Added: Adventure event sound stings.
Changed: Quick sticker icon.
Changed: Hide Ascension highscores if non has been played yet.
Fixed: Scabbard does not return card to hand slot.
Fixed: Tough sticker does not stop mark of death, even when all damage is blocked.
Fixed: Text on hero unlock achievement does not refer to cards only.
Fixed: Polished and Tarnished both need a one time check.
Fixed: Weak sticker does not activate with ability movements, just drag and drop.
Fixed: After unlocking the 5th item of a set, it's not displayed in the already open overview menu.
Fixed: Boss values not correct when displayed in adventure detail menu.
Fixed: Another attempts of catching the "surprise monster" draw bug.
mehr Version 1.0.42 vor 8 Std.
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