This is very fun and has good challenges- BUT, I think you can back off the difficulty just a bit. It almost seems after I spent money on the game it almost got greedy and now has made me continuing on I have to spend more. And I am just not doing that. Maybe make getting some rewards a little easier? I noticed a change, and now it is a little too frustrating, so I only play occasionally (not to get rewards - which became almost impossible) and since I don’t play that often, less money for developers! Find maybe a nicer balance and I may be willing to play more again and spend a little more often. Less frustrating for me, developers get a little more money. Win win!! ****NOTE TO DEVELOPER: Thanks for the reply, Denis, but you missed my point. I know buying items is optional. My issue is that the difficulty dramatically spiked right after I made a purchase, making challenges feel impossibly frustrating unless I pay more. It kills the fun, which means I play less and spend less. I'm asking for better game balance, not a reminder of how free-to-play works.
Hi there, thank you for your feedback about the difficulty of the game and for taking the time to help us make improvements. Our game is built around players' feedback. We will pass it to the team for consideration. ~Denis