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{"id":79090,"date":"2025-12-04T01:45:09","date_gmt":"2025-12-04T06:45:09","guid":{"rendered":"https:\/\/world.edu\/?p=79090"},"modified":"2025-12-04T01:45:09","modified_gmt":"2025-12-04T06:45:09","slug":"the-dark-side-of-video-games-how-chat-rooms-put-children-at-risk","status":"publish","type":"post","link":"https:\/\/world.edu\/the-dark-side-of-video-games-how-chat-rooms-put-children-at-risk\/","title":{"rendered":"The dark side of video games: how chat rooms put children at risk"},"content":{"rendered":"<p><span dir=\"auto\"><img fetchpriority=\"high\" decoding=\"async\" class=\"aligncenter size-full wp-image-79091\" src=\"https:\/\/world.edu\/wp-content\/uploads\/2025\/12\/violent-games.jpg\" alt=\"\" width=\"680\" height=\"312\" srcset=\"https:\/\/world.edu\/wp-content\/uploads\/2025\/12\/violent-games.jpg 680w, https:\/\/world.edu\/wp-content\/uploads\/2025\/12\/violent-games-250x115.jpg 250w\" sizes=\"(max-width: 680px) 100vw, 680px\" \/><\/span><\/p>\n<p><span dir=\"auto\">What do we look for when choosing a video game for our children, nephews, or grandchildren? Probably that it&#8217;s not violent, that it&#8217;s age-appropriate, and that it encourages creativity. However, we rarely stop to consider a key question: who can young children interact with while they play? Many video games allow direct communication with other players, and this connection can include both children and unknown adults.<\/span><\/p>\n<p><span dir=\"auto\">Platforms like Roblox and video games like\u00a0<\/span><em><span dir=\"auto\">Minecraft<\/span><\/em><span dir=\"auto\">\u00a0,\u00a0<\/span><em><span dir=\"auto\">Fortnite<\/span><\/em><span dir=\"auto\">\u00a0,\u00a0<\/span><em><span dir=\"auto\">Among Us<\/span><\/em><span dir=\"auto\">\u00a0, and\u00a0<\/span><em><span dir=\"auto\">Call of Duty\u00a0<\/span><\/em><a href=\"http:\/\/hdl.handle.net\/10045\/63955\"><span dir=\"auto\">have become staples of digital entertainment<\/span><\/a><span dir=\"auto\">\u00a0for children and teenagers. Beyond their visual appeal and gameplay, they all share a feature that often goes unnoticed by many families: they allow direct communication between players through\u00a0text or voice\u00a0<\/span><em><span dir=\"auto\">chat .<\/span><\/em><\/p>\n<p><span dir=\"auto\">This feature, designed to encourage interaction and teamwork, also opens the door for minors to connect with strangers without filters or supervision. What begins as a seemingly harmless game can escalate into risky situations, especially when responsible adults are unaware of the full potential of these communication tools.<\/span><\/p>\n<h4><strong><span dir=\"auto\">Accessible by default<\/span><\/strong><\/h4>\n<p><span dir=\"auto\">In video game chat rooms, any user can send messages or start private conversations, as many games allow free communication by default. This unfiltered access makes it easy for unknown adults to contact minors.<\/span><\/p>\n<p><span dir=\"auto\">This type of contact can lead to what is known as\u00a0<\/span><em><span dir=\"auto\">grooming<\/span><\/em><span dir=\"auto\">\u00a0, a crime in which an adult contacts a minor electronically\u00a0<\/span><a href=\"https:\/\/www.savethechildren.es\/actualidad\/informe-online-grooming\"><span dir=\"auto\">&#8220;with the aim of involving them in any sexual activity<\/span><\/a><span dir=\"auto\">\u00a0. &#8221; Video game\u00a0<\/span><em><span dir=\"auto\">chat<\/span><\/em><span dir=\"auto\">\u00a0rooms have become a particularly vulnerable channel for this phenomenon because minors often let their guard down, thinking they are &#8220;just playing&#8221; and unaware that they could be in contact with someone with dangerous intentions.<\/span><\/p>\n<p><span dir=\"auto\">Unlike other forms of online sexual abuse, which can be more direct\u2014such as sending child pornography, sextortion, or immediate explicit sexual contact\u2014grooming\u00a0<\/span><em><span dir=\"auto\">is<\/span><\/em><span dir=\"auto\">\u00a0a gradual process of manipulation. In Spain, Save the Children conducted an analysis of\u00a0online\u00a0<\/span><em><span dir=\"auto\">grooming in 2023 as part of its report, &#8221;\u00a0<\/span><\/em><a href=\"https:\/\/www.savethechildren.es\/actualidad\/informe-online-grooming\"><em><span dir=\"auto\">For a Justice System Fit for Children<\/span><\/em><\/a><span dir=\"auto\">\u00a0,&#8221; which reviewed nearly 400 court rulings, 33 of which specifically addressed cases of\u00a0<\/span><em><span dir=\"auto\">grooming<\/span><\/em><span dir=\"auto\">\u00a0or sexual abuse via the internet.<\/span><\/p>\n<p><span dir=\"auto\">The report revealed that the victims were mostly girls (57.4%), with an average age of 13, while the perpetrators were primarily young men with no prior criminal record. The\u00a0<\/span><em><span dir=\"auto\">modus operandi<\/span><\/em><span dir=\"auto\">\u00a0included deception, coercion, and corruption, and in 90% of cases, a physical meeting was proposed.<\/span><\/p>\n<p><span dir=\"auto\">In Europe, the\u00a0<\/span><a href=\"https:\/\/cordis.europa.eu\/article\/id\/33036-project-reveals-complexity-of-online-grooming-problem\/es\"><em><span dir=\"auto\">European Online Grooming Project<\/span><\/em><\/a><span dir=\"auto\">\u00a0identified similar patterns in Belgium, Italy, Norway, and the United Kingdom. Furthermore, it was observed that between 19% and 23% of adolescents had received sexual solicitations from adults online, with the highest prevalence in the United Kingdom and Nordic countries, followed by Spain and Italy.<\/span><\/p>\n<p><a href=\"https:\/\/www.psicothema.com\/pii?pii=4570\"><span dir=\"auto\">Common risk factors<\/span><\/a><span dir=\"auto\">\u00a0include intensive use of social media and video games, profiles with sexual connotations, and low risk perception in men.<\/span><\/p>\n<p><span dir=\"auto\">The trend is growing, and experts emphasize the importance of prevention and digital literacy for families. In fact, the Health Promotion Committee of the Spanish Association of Pediatrics\u00a0<\/span><a href=\"https:\/\/www.aeped.es\/comite-promocion-salud\/noticias\/los-pediatras-alertan-sobre-los-riesgos-los-chats-en-plataforma-roblox\"><span dir=\"auto\">has issued a specific alert<\/span><\/a><span dir=\"auto\">\u00a0about the risks associated with chat rooms on the Roblox platform. Pediatricians warn that, in some cases, this exposure has been linked to self-harm, access to sexually explicit material, anxiety, mood disorders, and significant changes in children&#8217;s behavior.<\/span><\/p>\n<h4><strong><span dir=\"auto\">What can families do?<\/span><\/strong><\/h4>\n<p><span dir=\"auto\">Prevention begins with information. It is essential that parents and responsible adults understand the features of the games children use. Before granting access to online video games, it is crucial to learn about the games that interest them most, especially if they include\u00a0<\/span><em><span dir=\"auto\">chat features<\/span><\/em><span dir=\"auto\">\u00a0and how they are managed.<\/span><\/p>\n<p><span dir=\"auto\">We must properly configure parental controls. Monitoring both playtime and games helps detect potential risks and allows us to share our experiences. Fostering communication and trust at home is key so that children feel comfortable discussing any uncomfortable or suspicious situations. Finally, we must educate them on the responsible use of the internet, reminding them of the importance of not sharing personal information or accepting invitations from strangers. This will strengthen their safety and independence in the digital environment.<\/span><\/p>\n<p><span dir=\"auto\">Video games can be a source of fun, learning, and socialization, but they also harbor risks that shouldn&#8217;t be underestimated. Integrated\u00a0<\/span><em><span dir=\"auto\">chat , present in most\u00a0<\/span><\/em><em><span dir=\"auto\">online<\/span><\/em><span dir=\"auto\">\u00a0games\u00a0, provides a direct and unfiltered communication channel between our children&#8217;s rooms and anyone in the world. As adults, our responsibility is to stay informed, supervise, and educate so that gaming remains safe. Let&#8217;s prevent this communication channel from becoming a tool for victimization.<\/span><\/p>\n<p><em><strong>Author Bio:<\/strong> Mar\u00eda Ver\u00f3nica Jimeno Jim\u00e9nez is Full Professor of Victimology, Social Psychology area at the University of Castilla-La Mancha<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>What do we look for when choosing a video game for our children, nephews, or grandchildren? Probably that it&#8217;s not violent, that it&#8217;s age-appropriate, and that it encourages creativity. However, we rarely stop to consider a key question: who can young children interact with while they play? Many video games allow direct communication with other [&hellip;]\n&hellip; <a href=\"https:\/\/world.edu\/the-dark-side-of-video-games-how-chat-rooms-put-children-at-risk\/\" class=\"more\">learn more&rarr;<\/a><\/p>","protected":false},"author":33,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[95],"tags":[11942],"coauthors":[11733],"class_list":["post-79090","post","type-post","status-publish","format-standard","hentry","category-lifestyle","tag-video-games-2"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The dark side of video games: how chat rooms put children at risk - World leading higher education information and services<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/world.edu\/the-dark-side-of-video-games-how-chat-rooms-put-children-at-risk\/\" class=\"yoast-seo-meta-tag\" \/>\n<meta property=\"og:locale\" content=\"en_US\" class=\"yoast-seo-meta-tag\" \/>\n<meta property=\"og:type\" content=\"article\" class=\"yoast-seo-meta-tag\" \/>\n<meta property=\"og:title\" content=\"The dark side of video games: how chat rooms put children at risk - World leading higher education information and services\" class=\"yoast-seo-meta-tag\" \/>\n<meta property=\"og:description\" content=\"What do we look for when choosing a video game for our children, nephews, or grandchildren? 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