Articles on Minecraft
Displaying 1 - 20 of 25 articles
A new version of Minecraft gives players the chance to make decisions about tackling coastal erosion in scenarios based on Bude in Cornwall.
A political scientist – with a penchant for gaming – explains how Minecraft, League of Legends and Civilization VII can help teach key international relations concepts.
Video games are a very different media from films, with different functions and representational strengths and weaknesses that make adaptations challenging.
Social media is ablaze with reports of kids going wild at screenings of A Minecraft Movie. It’s not antisocial: it’s communal.
As the COP29 summit gets underway and zero-emissions goals seem further away than ever, video games could provide new pathways for people to imagine plausible low-carbon futures.
Australia is set to ban kids under 16 from social media. Depending on the definition, online games with social features could be in the firing line – which would be detrimental.
Whether they’re heroic or inscrutably weird, video game records reveal a lot about play, cooperation and the drive for perfection.
The original Minecraft is generally regarded as one of the most successful computer games ever made – but its spinoffs never come close to achieving the same success.
Without an educator to critically engage students about learning in a game, the learning can be misinformed or lost.
Who makes money from the metaverse, and how, comes down to what it becomes. And shaping the metaverse is, to a large degree, a matter of definitions.
Log4Shell is the latest hacker exploit rocking the internet, and it’s arguably the worst yet. The vulnerability is in an obscure piece of software used on millions of computers.
A former video game executive offers advice on how to land a job in the industry.
Games can help players practice important skills related to civics and public life, like communication, empathy and compassion, critical thinking, and problem-solving.
More than 30 million people play Roblox every day - and millions also make their own games for the booming kid-friendly digital platform.
Caregivers can strategize with young gamers and challenge racist and sexist stereotypes.
Digital play can be a great substitute for play in the physical world. Research shows playing on a screen builds many of the same skills.
The Autcraft community offers a controlled and filtered environment for autistic children to play and socialise
Play video games and learn a language – a researcher explains why it might be possible.
The supervised, structured and balanced use of Minecraft could allow students to fully benefit from the potential of this game to build skills and increase motivation.
New research uncovers how Australian children actually use Minecraft – shedding light on what devices they use, the social nature of play and a reality check on claims of gender-neutrality.



















