Articles on Video games
Displaying 1 - 20 of 433 articles
Historical games let us engage with the past, but what matters is how they frame this history, and what they ask players to do.
Gamers face eye strain, repetitive-use conditions, back problems and even blood clots. Lessons from music, dance and car racing can help prevent and treat these injuries.
Ukraine’s government says its system of rewarding points to troops for successful strikes is ‘delivering results’.
The game’s tenth anniversary highlights how player communities and shifting ownership are shaping its next chapter.
Artists are attempting to make the lives of forced migrants easier to relate to through the creation of video games.
Audiences are not tired of superheroes – they’re tired of stories that no longer speak to the political anxieties that made the genre powerful in the first place.
Can we ever really understand Chernobyl? These five shows and videogames give a pretty good glimpse of what the disaster entailed.
Recognition by Bafta and investment by the UK government reveals just how far video gaming has come in terms of being a respected art form.
By letting people make choices and experience the outcomes of those choices, gaming provides a much more hands-on way of learning about health.
With college students less likely to read through a full textbook than they once were, video games can help keep them engaged.
Why gamers are comparing Nvidia’s DLSS-5 graphics tool to a Snapchat beauty filter.
Australia’s video game developers are struggling to find funding in a structure that prioritises profit over artistry.
Why does Defense Secretary Pete Hegseth brag and gloat in his statements about the Iran war? In the MAGA media world, war is a game, a test of masculine fortitude.
Several artists have turned in‑game photography into a serious artistic practice, with radically different approaches.
Millions of players across the world have grown up alongside the 21-title series.
This was my entry point into a lifelong love of video games.
If you buy a video game today, you may have no way of knowing whether generative AI was used to make it.
Medals can be won and lost by hundredths of seconds as athletes sprint away from the starting block.
Here’s why some people believe we’re living in a computer simulation of reality – like a giant video game in which we’re all the characters.
I worked at RuneScape from 2008 until 2014, and the questions that were on my team’s minds at the time are still relevant now



















